GAME-601 Game Prototyping (3)


This course serves as an introduction to game production and develops theoretical foundations, methods, and skills of building games. Students learn how contemporary computer games are constructed, applying standard techniques for developing ideas, testing prototypes, identifying assets, communicating design, and developing a small scale playable demo. Grading: A-F only. Restriction: Game Design (MA) , Games and Interactive Media (MFA)  , Film and Media Production (MA)  , Film and Media Arts (MFA)  , or Game Design (Graduate Certificate)  .

Print-Friendly Page (opens a new window)